Mod Showcase: Kuwait custom map
View this mod on the Steam Workshop: Click Here (opens in a new tab)
Description
An unforgiving desert where basic necessities are scarce, weapons are even scarcer, and everything is trying to kill you. A mix of Yukon, Russia and Elver, the map mixes up the status quo of survival, making it more engaging, fun, overall less grind-y. Want to speedrun to the deadzone? You'll have to craft your gasmask. Want to get straight into shooting things? Craft yourself a trusty rifle. More of the laid back PvE type? Try your hand at the available 200 quests. All playstyles are accommodated on Kuwait.
Besides the inherent difficulty that comes with the setting of the map; In which you can't grow your own food on the land, your thirst depletes quicker, and visibility is on either end of the extreme spectrum depending the weather, you may notice several other changes that will impact the way you play the game.
Most guns you'll come across are Semi or Burst, with the occasional Auto firing weapon. Recoil will also not be on your side. You'll have to really pick your shots or risk wasting precious ammo.
Watch out for straw baskets that can drop anything from basic food and water, to life saving medicines and crafting supplies.
A lot of conventional things in Vanilla Unturned may of been abandoned on Kuwait, from freeform buildables to metal structures; You'll have to seek out the alternatives provided.
Some suggestions for graphical settings: Just like Elver, I'd suggest not playing with 'Skybox Reflections' on as they make the map look worse and darker and generally harder to play in an unfun way. I also suggest playing with landmarks on, at least when you're about to complete a quest as skyboxes are required to see the animated events unfold.
Guides
Stuck on a quest or want to spawn stuff in? Here's the guides for that.
Item ID Guide (opens in a new tab) NPC Quest Guide (opens in a new tab) Kuwait - The Game Plan Guide (opens in a new tab)
Incompatible Mods
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This map is not compatible with the 'Tales of Terror' Mod by Spyjack as some item IDs are shared.
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This map is not compatible with 'Escape from Unturnov' as some NPCs share the same dialogue IDs
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This map is not compatible with 'Wood Building Assets' by Roll4Charm as it conflicts with the clothing IDs.
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This map is not compatible with 'Megalockers' by TheCubicNoobic as some item IDs are shared.
It also uses custom spawntables so will not be compatible with several gunpacks out of the gate.